The Harrier Dispatch June Brief: Everything That Happened in Halo Flashpoint This Month
Anthony Salazar
June was a big month. And I mean that in the best possible way.
Between Noble Team landing on tables, the Battle for Zeta Halo pre-orders going live, a brand new board game announcement that nobody saw coming, and a tournament scene that just keeps growing, there was genuinely a lot to process this past month. So let's break it all down because if you blinked, you might have missed something.
Noble Team: The Community Verdict
Before we get into June specifically, we have to address the elephant in the room that's been sitting at every Flashpoint table for the past couple of weeks now. Noble Team is here. And the community is pretty happy about it.
The Noble Team Expansion dropped with all six members in Mantic's MasterCraft Resin, Carter, Kat, Jun, Jorge, Emile, and Noble Six, alongside a pair of UNSC Man Cannons and a full expansion booklet introducing the double mat format for bigger 400 to 500 point games on an 8x16 cube battlefield (big fan of this). The community response has been genuinely warm. Spikey Bits called it "the box that makes Mantic look serious about Halo: Flashpoint for the long haul," pointing to the material upgrade, the terrain, and the rules scale up as signs that Mantic came in swinging for Year Two. Hard to argue with that.
From a hobby standpoint, the MasterCraft Resin quality on these models is excellent. Noble Team has always been one of the most visually distinct groups in the franchise, each member with their own armor configuration and personality coming through in the sculpt. Painting these is going to be a project and a half in the best possible way.
From a gameplay standpoint, being able to field Legendary Spartan characters like these is something the game has been building toward since day one. And honestly, having one or two of them on the table just feels right.
Promotional Image By: Mantic Games
Jun and Kat: A Personal Take
If you're picking Noble Team apart piece by piece for list building purposes and experimenting with which models suite you best, and that is completely valid by the way, Jun is hands down my personal favorite value pick out of the whole team.
Here's why. Jun packs the franchise signature Sniper Rifle and comes in at a points cost that sits right around the average for non-Legend Spartans, which for a Legendary Character is honestly kind of wild. His keywords lean into his lore role perfectly, he's a scout and a marksman, and his loadout translates to a consistent long range threat that fits into almost any UNSC fireteam without blowing your entire points budget. You can slot him alongside two or three other units and still have a functional, balanced list. That flexibility is rare at the Legend tier and it's why I keep coming back to him when I'm building.
And the lore on Jun just hits differently. He's the last surviving member of Noble Team after the Fall of Reach, the guy who slipped away from what was basically a death sentence for everyone else on that team. But his story doesn't end on Reach. After the war Jun became one of the two architects of the entire Spartan IV program alongside Musa-096, personally recruiting and training people like Sarah Palmer, Edward Buck, and Jameson Locke. The Spartans you play with in Halo 4 and beyond, a lot of them exist because Jun survived and committed the rest of his career to building the next generation. There's a quiet legacy to this character that I think gets overlooked because he's not the flashiest member of Noble Team. But he is absolutely the one with the longest shadow.
Kat B320 is my close second. Her M6 Modified loadout and her Tactician keyword make her genuinely useful, especially in game modes that reward smart positioning and objective play. My only gripe is that she still feels like she's right on the edge of the cost to utility curve, there are moments where I look at her points and wonder if I could build something more efficient elsewhere. But overall she's fantastic and she brings a visual coolness factor to the table that's hard to ignore, even if her base loadout is more suited for closer engagments.
What Else Released This Wave
Beyond Noble Team itself, June (the month, not the character, which is spelled without the “e”) brought a handful of other releases that are worth noting.
The new Grand Tournament Kit 3 started shipping this month, and it's a good one. The kit supports events for up to 32 players and includes a Husky Raid scenario booklet, achievement tracking materials, three prize sets of acrylic tokens, and four new MasterCraft miniatures as prizes, including a Sangheili Mercenary with a Concussion Rifle, an ODST Special Purpose Trooper with Pulse Carbine, the new Needle Rifle wielding Jetpack rocking Hazop Spartan, and a Spartan Gungnir with M41 SPNKr. If you're a tournament organizer or a Pathfinder thinking about running a bigger event before Season 1 wraps up in October, this kit has everything you need.
The ODST Scenery Set also released alongside Noble Team, which is exactly what it sounds like and exactly what the hobby side of this community has been asking for. Scatter terrain that fits the ODST aesthetic with a Drop Pod, and a plethora of turrets to compliment the new additions brought by the Feet First Into Hell box, great for adding visual flavor to your board setups. Paired with a custom 3D printed table this stuff is going to look incredible, and I'm already thinking about how it fits into our setup at Ettin Games on Monday nights.
And then there's the new Reach themed neoprene play mat, the deluxe double sized one designed specifically for the Big Team Battle format introduced in the Noble Team expansion booklet, and the New Mombasa neoprene battle mat matching the afformentioned box. If you've been running your games on the cardboard mat from the starter box, and absolutely nothing wrong with that, this is a noticeable quality of life upgrade. The neoprene feels great, it lays flat, and having a mat that is built for the larger format makes a real difference in how the game breathes on the table.
The Battle for Zeta Halo Pre-Orders Are Live
On June 5th Mantic announced that the Battle for Zeta Halo wave, the most community driven set of releases yet, was going up for pre-order. And they were not kidding about the community driven part. Marines, Grunts, Jackals, Tomas Horvath, the Sangheili Enforcer, and the Spartan Killers trio of Jega 'Rdomnai, Hyperius, and Tovarus have all been consistently among the most requested additions to the game since early in Year One.
If you want the full breakdown on the Marines and what they could mean for UNSC list building on those big BTB boards, we have a whole article on that right here on the Dispatch. Same with the Banished Reinforcements and the Spartan Killers, we've covered those too (here). Definetly worth check those out. But the short version is: this wave is going to fundamentally change how both factions play, and September cannot come fast enough.
Alongside the new miniatures, Mantic confirmed the Halo Flashpoint 1.5 Rule Update is coming, shaped by 18 months of player feedback and organized play data, designed to be the smoothest, most balanced, and most accessible version of the game to date. A balance pass built from a year and a half of actual play data is exactly what you want going into a big new wave. We'll have more on the 1.5 update once the full details are out.
On the Event Scene
The Flashpoint tournament scene has been genuinely active this month and it's great to see. There is real momentum building here and the variety of events popping up is a sign of a healthy and growing community. Here's a rundown of what's been happening and what's coming up:
Origins Game Fair — Round Table Games HFP at Origins 2026 brought Flashpoint to one of the biggest tabletop gaming conventions in North America, with players competing in Husky Raid Season at 200 points using the typical War Games list building rules.
HQ Halo: Flashpoint Tournament Charlie 2026 ran on June 27th at Mantic HQ in the UK, four rounds of competitive play out of the home of Mantic Games itself.
Las Vegas Open 2026 featured a Flashpoint Team Tournament, a doubles format with each player running 100 point lists in a three round narrative style campaign event. That's a fun format and it's cool to see the Sin City embracing Flashpoint. I also really like the unique run through, keep it up!
Lone Star Open 2026 ran a Flashpoint Teams Doubles event as well, with prizes for top teams and best painted, which is always a good incentive to get those models on the brush before you pack your bag. I myself seldom run unites that are unpainted, though I know many of us are like that.
It is genuinely exciting to see Flashpoint represented at events of this scale and variety, from local store tournaments to national opens to international shows. The game's footprint is growing fast and the organized play support from Mantic has been a big part of that. Don’t forget, The Black Harriers operates a group in Albuquerque, NM. If you’re in the Bernalillo county area, check us out as we are about to start our next competitive circuit.
We also have a new chapter starting in the Twin Cities area in Minnesota, so stay tuned.
Wait, A Board Game?
Okay this one genuinely caught people off guard and I am still processing it a little. (.づ◡﹏◡)づ
Mantic and Halo Studios have announced “Halo: Campaign Evolved, The Board Game”, a 1 to 2 player cooperative game built around Master Chief's iconic adventure, launching Q4 2026. This is being developed in direct tie-in with the upcoming Halo Campaign Evolved video game, which releases worldwide on July 28th, 2026, and it is very clearly designed to ride that wave of renewed Halo energy.
Details are extremely thin right now. What we know is that it's cooperative, it's 1 to 2 players, ages 13 and up, and it's coming from Mantic, which at this point means we can safely assume the models are going to be excellent. Reports suggest the gameplay draws from Halo Flashpoint, with scenario based battles against enemies and updated board game mechanics. Allegedly.
And here's where it gets interesting from a Flashpoint player's perspective. If the models in Campaign Evolved are built to a similar scale and format as Flashpoint, which given that it's the same company working on the same IP seems very plausible, there is a real chance we see cross-compatible miniatures between the two products. Mantic has not confirmed this but they haven't ruled it out either, and the smart money says at minimum a new Master Chief sculpt is coming in that Campaign Evolved box. Whether that version of Chief works in Flashpoint remains to be seen.
For now this one goes on the radar. The implications for the broader Halo tabletop ecosystem are potentially significant and I want to see more before I get too hyped. In the words of Robin from Young Justice, “I am whelmed”.
Promotional Image By: Mantic Games
Looking Ahead
That is a lot of ground covered for one month. Noble Team in hand, Battle for Zeta Halo on pre-order, a board game announced, tournaments happening everywhere, and a total rules refresh on the way. Flashpoint is in a genuinely good place heading into the back half of 2026.
September is going to be a big month. We will be covering everything as it drops, including a dedicated breakdown of the 1.5 rules update, full takes on the Marines and Banished Reinforcements once we have them in hand, and whatever else Mantic has in store between now and then.
If you haven't already, check out our other articles covering the Marine and Banished Reinforcements releases in more detail, and keep an eye on the Field Manual over at theblackharriers.com for deeper unit and tactics breakdowns as the new wave arrives.
Until next time, stay tuned.